Justin Camden's Digital Portfolio

Graveyard Shift

Graveyard Shift is a Twine project I created as an exercise in writing non-linear narratives. Though the project was created in Twine, the format is of a narrative design document, with notes for layout of level spaces and how the player performs various interactions throughout the story. There are three main branches overall, based on a simple Angel / Devil morality system, with an ending designed to be a set-up for future work.

On the right is a map of choices you can make in the game. You can download and try out the project here.